Libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. It has a user-mode: No special privilege or elevation is required for the application to communicate with a.
Repair Windows: Repairing Windows version is one step easier or less riskier than resetting or reinstalling Windows, that's why to solve libusb-1.0.dll, you may first want to use Repair Windows wizard. Reset This PC option in Windows 10/8 is quite handy as it overwrites all important files, processes that tend to fix libusb-1.0.dll problems caused by Windows built-in files. Libusb-1.0.dll file, also known as C library for writing portable USB drivers in userspace, is commonly associated with libusb-1.0. It is an essential component, which ensures that Windows programs operate properly. Thus, if the libusb-1.0.dll file is missing, it may negatively affect the work of the associated software.
It seems that the easiest way to install libusb-1.0.9 onto Windows 7 for use in Visual C++ is to use Cygwin or similar software to build and install it to my computer. Is there an easier way to do it that I have not found, or am I going about this all wrong?
I would like to use libusb to communicate with an Arduino Due, and development will be done in Visual Studio (and maybe Dev-C++).
Peter Mortensen1 Answer
Libusb Windows Install
You can use libusb-win32 for this.
To install libusb on Windows 7 download the bin package for libusb-win32 (this link points to version 1.2.6). Then go to the bin directory and run inf-wizard.exe
. Here is where you can customize and generate an INF installation file for your device, as well as the installer executables. Select the same bin directory you are running from to place the output of the tool (so that the INF file is next to the x86
, amd64
and ia64
directories).
Now you can run the installation executable. You can also go to Device Manager and right click your device and choose 'Update Driver Software' and point directly at your generated INF file.
At this point your device should be loaded, so you should be able to communicate with it by including the lusb0_usb.h
file in your project (located in the include
directory) and linking your project to the appropriate LIB file in the lib
directory. The API can be found here.